Experiments with Xbox Kinect
It is Often Used to Describe a Transient Fault that Corrects Itself – KINGBASTARD from Andrew Logie on Vimeo. From the Album A Sudden Instance of Malfunctioning or Irregularity in an […]
It is Often Used to Describe a Transient Fault that Corrects Itself – KINGBASTARD from Andrew Logie on Vimeo. From the Album A Sudden Instance of Malfunctioning or Irregularity in an […]
ObE was presented as a piece of work for the Society for Arts & Technology (2013) by visual artists Maotik and Fraction alongside Mutek. Mutek is “a not-for-profit organization dedicated to […]
This is a draft copy of my proposed masters project. I have a tutorial on Thursday, so it will certainly change. The final proposal has to be submitted in 2 weeks. Course: MA […]
Daito Manabe is a Japanese artist, designer, programmer and VJ who crosses the boundaries of technology and art. He tends to use unconventional canvases, such as the human face, with […]
As it’s difficult to see the character and pop-up designs in the animation and because I spent so much time designing these, I thought it would be good to share […]
As the project draws to a close and the final edit is being completed, here are both the storyboards and sketchbook for the idea generation, planning and other working outs […]
This is the final production update, with the animation now finished and editing to be done. I’ve had some major problems with the production of the animation, which has led […]
This is a short video of the projection installation that Alice Boutell and I created for the Spectro electronic night at Norwich Arts Centre on Friday 15th November. It was […]
Both the script and idea development for my upcoming project are starting to come together. I’m not going to say much at this stage other than the working title for […]
My friend Alice from NUA and myself, have been invited to create some live visuals and animation for Spectro @ Norwich Arts Centre on the 15th November. Spectro is an […]