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Tag Archives: xbox kinect

3d scan of me

3D scanning using an Xbox Kinect and Skanect

December 2, 2014by andydlogie 4 Comments

I’ve been busy experimenting with the Xbox Kinect and exploring some of its capabilities. The Kinect sensor utilises infra-red depth sensors to sense a space or objects in 3D, something […]

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Experiments, Software
Higgs field

Initial installation concepts

May 9, 2014by andydlogie Leave a comment

The following illustrations have been taken from my sketchbook and should hopefully give you some idea the direction the project is taking. I still have further research to complete, but […]

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Masters Project, Research
Xbox Kinect and Ableton Live

Xbox Kinect controlling Ableton Live – Initial Experiment

May 8, 2014by andydlogie Leave a comment

This short video demonstrates the ability to control any parameter in Ableton Live using an Xbox Kinect, Synapse and Live using just body movement. In this simple experiment the movement […]

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Masters Project, Research, Software
Quartz Composer and Synapse

Integrating the Xbox Kinect with Quartz Composer

April 30, 2014by andydlogie Leave a comment

After exploring z-vector last week, over the last few days I have been exploring how to integrate the Xbox Kinect with Quartz Composer. So far this technique has had limited success. I […]

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Masters Project, Research, Software
KB screen shot

Experiments with Xbox Kinect

April 25, 2014by andydlogie Leave a comment

It is Often Used to Describe a Transient Fault that Corrects Itself – KINGBASTARD from Andrew Logie on Vimeo. From the Album A Sudden Instance of Malfunctioning or Irregularity in an […]

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Experiments, Masters Project
QC Composition

Quartz Composer – programming with noodles

March 13, 2014by andydlogie Leave a comment

“Quartz Composer is a development tool for processing and rendering graphical data. Its visual programming environment lets you develop graphic processing modules, called compositions, without writing a single line of code.” […]

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Masters Project, Research, Software

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